sharks vs penguins prediction: How to make your own smart bet based on recent team stats and trends?

From: soccer

Trendsetter Trendsetter
Tue Apr 1 18:02:27 UTC 2025
Alright, let's dive into my "sharks vs penguins prediction" project. It was a fun little side hustle I cooked up over a weekend. Here’s how it all went down.

The Idea Sparked

So, I was w.atad atching some hockey, you know, Sharks versus Penguins. I thought, "Hey, why not try to predict the winner using some data?" Seemed like a fun way to kill time and maybe even learn something. I’m no sports analyst or anything, just a regular dude who likes messing around with data.

Data Gathering – The Grunt Work

First things first, I needed data. I scoured the internet for past game stats. Sites like ESPN and a bunch of hockey stats websites became my best friends. I was looking for things like:

  • Goals scored
  • Shots on goal
  • Power play success rate
  • Penalty minutes
  • Face-off win percentage

I tried to grab as much historical data as I could get my hands on, going back a few seasons. Manually copy-pasting this stuff into a spreadsheet was a real pain, but you gotta do what you gotta do.

sharks vs penguins prediction: How to make your own smart bet based on recent team stats and trends?

Data Cleaning – The Necessary Evil

Once I had the data, it was a mess. Dates formatted all kinds of different ways, missing values, typos… you name it. I spent a good chunk of time cleaning it up, making sure everything was consistent and in the right format. This part is never fun, but crucial.

Feature Engineering – Making Things Interesting

Now for the fun part – feature engineering! I started creating new columns based on the existing data. For example:

  • Goal differential (goals scored minus goals allowed)
  • Win percentage over the last 10 games
  • Head-to-head record between the two teams

I figured these might give the model a bit more to chew on than just raw stats.

Model Building – Time to Get Nerdy

I decided to go with a simple logistic regression model. I know, not super fancy, but it's easy to understand and implement. I used Python with scikit-learn. Here's roughly what I did:

  1. Split the data into training and testing sets.
  2. Trained the logistic regression model on the training data.
  3. Made predictions on the testing data.
  4. Evaluated the model's performance using metrics like accuracy and precision.

I messed around with different features and hyperparameters to see what would give me the best results. It was a lot of trial and error.

The Results – Not Too Shabby

Okay, so the model wasn't perfect, but it was surprisingly accurate. I think it got around 65-70% of the games right on the test set. Not enough to quit my day job, but still, pretty cool. I even tried to predict a few upcoming games, just for kicks.

Lessons Learned – The Takeaways

This whole thing was a learning experience. I realized:

  • Data cleaning is the most time-consuming part (and the most important).
  • Feature engineering can make a big difference in model performance.
  • You don't need a super complex model to get decent results.

Overall, it was a fun project and a good reminder that you can learn a lot by just diving in and getting your hands dirty. Maybe I'll try a more sophisticated model next time, or even add some external data sources like weather conditions or player injuries. Who knows? It's all about experimenting and having fun!

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